Monday, October 22, 2012

Side by Side, Deep Sleep, Mastermind: World Conqueror

This entry has been sitting in backlog for, like, two weeks! Go figure. Perhaps I was subconsciously saving one of the best horror-themed browser games for Halloween, yet laziness won out.

Side by Side


Mammoths need love too, and these two lovely beasts are trying SO HARD to reach one another's world. I'm not sure what THAT'S all about, but it's up to you to unite them through a series of puzzles. The controls are a bit tricky at first, and the map screen looks a liiiiiittle cluttered, but overall I think it's worth playing.

Deep Sleep


You're asleep. You've got to wake up. WAKE UP. Deep Sleep is a genuinely creepy game, with crazy sounds, a bizarre atmosphere that would make most survival horror games proud, and an... interesting... story. A point-and-click adventure that'll probably freak you out, even if it's just a little bit. Play it at night, with the sound cranked, for maximum potency. (Damn, shoulda saved this for Halloween.)

Mastermind: World Conqueror


You are MASTERMIND. You must rule the WORLD. Resource management and static tower defense, that's World Conqueror. This is a deep, robust game that's likely to last a hell of a lot longer than your average browser experience, and more than fun enough to warrant the time spent. Huzzah for sacrificing patsies and robbing gas stations!

All done! Next on Browser Rousers: who knows, I have no more backlogged posts.

Friday, October 19, 2012

AirScape, Attacher, Spacemen vs Monster

weeeeeeee

AirScape


Oh noes! The Earth has been flipped upside down and inside out and all sortsa crazy nonsense by robots! Only one creature can set things right, and that's the lowly dwarf octopus. Strap on a breathing helmet and wriggle through dozens of levels full of fiendish traps, defying gravity at every corner. AirScape is quite fun, though it's not recommended for anyone who gets queasy. I didn't get too far into the second world before I had to stop, my head swirling as much as the game itself.

Attacher


You are what appears to be a sentient box. What is your purpose in life? Where are you going? What will you be when you get there? Attacher asks a lot of kiiiiinda pretentious questions to its player, though more often than not they simultaneously serve a practical purpose in solving the game's many puzzles - and they're coupled with a really neat physics engine that allows you to cling to other boxes and move around. Very unique, very odd, very... well, play it and you'll see.

Spacemen vs Monster


Your fellow spacemen have been captured by monsters! Kill the monsters! Rescue the spacemen! Sounds like something out of a kid's book, and it would be if you weren't popping off aliens with a gun. Spacemen vs Monsters plays a bit like Worms and Scorched Earth in that you need to carefully aim your shots from a (usually) stationary position to hit your targets with a limited array of weapons. A fun puzzler, if a bit cryptic - some of the weapons could use names, as you occasionally forget what they do until you use it.

Weekend! Have fun rousing your browser, or whatever!

Wednesday, October 17, 2012

Rymden, Shadow Tag, Just A Cell

Today's three games are so wildly different from one another that the theme is difference. Yes, that's it. Difference.

Rymden


Perhaps the strangest space shooter I've ever played, Rymden is unabashedly Swedish. Pilot your crazy ship through increasingly difficult waves of space enemies, firing off special weapons and beating down bosses as you go. The game is littered with references to Sweden throughout, and, to people from North America (hi!), is probably impenetrably bizarre. Fun bizarre, but bizarre. A bit repetitive, but, frankly, that's what the creator was going for. Mission accomplished.

Shadow Tag


The simple act of going from your house to your car should not be anywhere as creepy as this. Shadow Tag has you navigating hedge mazes in the night, pursued by weird little children who 'only want to play with you'. Your only ally is your flashlight, and even it will go out after a while. Though not out-and-out scary, Shadow Tag IS quite unnerving - you're not fast, the children are annoyingly good at following you through the maze, and they'll talk to you while they hunt. Fuuuuuucked uuuuuuup. (And fantastic.)

Just A Cell


Eat. Evolve. Survive. Rhyme. These four things are important to a successful game of Just A Cell. Starting off as a single-cell organism you eat other creatures and steadily build your way up to the top of the food chain. A fun game, but two pieces of advice: a.) Stay away from the walls, you'll get killed by bigger creatures if you sit there blindly; and b.) DO NOT PLAY THIS IF YOU SUFFER FROM EPILEPSY. Seriously. There are a lot of flashing colours when you om another creature, especially in the later levels.

Next up: an entry I've been saving for close to two weeks, now, because I keep finding other games I want to review. Until then!